Agent based Parametric Semiology
Project lead: Patrik Schumacher
Duration: 01.10.2016 - 31.03.2020
Austrian Science Fund (FWF): Programm zur Entwicklung und Erschließung
der Künste (PEEK)https://base.uni-ak.ac.at/recherche/e:xrSJayrvXdRAGwPdpbV2pH
Architecture and urbanism order social processes via their semantic associations as much as via physical
separation and connection. The built environment functions through its visual appearance, via its legibility and its related
capacity to frame and prime communication. The built environment is not just channelling bodies. It is orienting sentient,
socialized beings who must actively comprehend and navigate ever more complex urban scenes. As a communicative frame, a designed
space is itself a communication as premise for all communications that take place within its territory.
In a conventional
design process, every designer adapts to and intervenes intuitively within the spontaneous and historically evolving semiological
system of the built environment. The aim of agent based parametric semiology is it to move from an intuitive participation
within an evolving semiosis to an explicit design agenda that understands the design of a large scale architectural complex
as an opportunity to design a new, coherent system of signification, a new artificial architectural language, without relying
on the familiar codes found in the existing built environments.
To operationalize the semantic layer of the designed
environment within the design process the research proposes to develop agent based life process simulations. The semiological
code is defined in terms of the agents’ behavioural rules or scripts being triggered by designed environmental features. This
is the most original innovation within the proposed research project. The aim of the research project is to develop new computational
simulation capacities and thus a new approach to architectural design that better engages with the opportunities and challenges
of today's networked society and which might lead to a new compelling type of architectural service that can meet the aspirations
of contemporary clients.
Collaborating with leading experts in the field of crowd simulation, as well as in structural
and environmental optimization, the research involves the development of a new approach, setting a new task, developing new
tools. The research culminates in exemplary creative design works that demonstrate the capacity and potential impact of the
new approach on contemporary architectural and urban design. This research project is thus at the same time an artistic project,
a form of research by design.
The research project will be headed by Patrik Schumacher, a leading figure in the
fields of parametric design and architectural design research. Schumacher will be leading a team of distinguished researchers,
who each can look back on a proven track record of academic research and experimental digital design practice, focusing on
advanced scripting techniques, digital formal experimentation and the understanding of our built environment as an interface
for interaction with